Custom built Web-GL shader viewer to show off my fragment shader art
Some of my work in the industry
A WIP online game where players claim chunks of land on a large canvas that they can draw on
Create sounds using oscillators and math in this interactive tool!
A custom rendering engine featuring ECS and programmable particle systems
My 1st year video game project. A 2.5D raycast engine featuring 2D sprites, diffuse lighting and working doors
Led the technical art and facilitated the art pipeline in this school project (Unity.)
A custom engine that combines the power of shaders and MIDI perfect for live music
A collection of graphical experiments and studies